• Grass@sh.itjust.works
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    1 年前

    can they succeed at handheld again? wasn’t everything after the orignal psp iffy level of success?

    anywau predicting overpriced proprietary memory, or fixed soldered storage with shit price per gb.

    • Uranium 🟩@sh.itjust.works
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      1 年前

      Tbh if they didn’t learn from last time (vita) it deserves to fail if they’re not including a usable microSD card slot. We’re at a point where the cat is out of the bag even for the average consumer, when games can be 100GB+, noone will buy it if they screw about with being an overpriced console + overpriced games. The console needs to be affordable, with affordable memory and then they’ll make their profit from the games.

      • Squizzy@lemmy.world
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        1 年前

        They will probably have it all online, cloud etc.

        Which, given they actually have competition in the market, might mean they price competitively.

      • Fitzsimmons@lemmy.blahaj.zone
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        1 年前

        When you consider that a major feature for the PS5 was a highly optimized I/O controller for a very fast SSD, I have no faith whatsoever that we’ll be seeing SD cards as a viable game storage mechanism. Unfortunately.

    • missingno@fedia.io
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      1 年前

      This won’t exactly be like the PSP or Vita, because it’s not going to have its own separate software library. A large part of what held those platforms back was the fact that developers were too busy making console games, but if this just runs PS4/5 titles then at least that part is sorted out.

      It’s the same as what Nintendo is doing, one software platform for titles that can be played handheld or console.