nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comexternal-linkmessage-square29fedilinkarrow-up155cross-posted to: games@lemmit.online
arrow-up155external-linkMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square29fedilinkcross-posted to: games@lemmit.online
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up3·3 months agoNah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.
Nah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.