• skulblaka@sh.itjust.works
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    18 hours ago

    But at least then you still have the broken remnants of what used to be a plan, that you can adapt off of.

    One of the players in my game consistently waits until his turn comes up before he even surveys the map and begins forming a plan, and I’m about to kick him out of the game about it. We cover an average of two rooms of exploration per 4-5 hour session because of this.