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git [he/him, comrade/them]@hexbear.net to technology@hexbear.netEnglish · 4 个月前

DOOM® CAPTCHA

doom-captcha.vercel.app

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15
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  • cross-posted to:
  • internetisbeautiful@lemm.ee
  • patientgamers@sh.itjust.works
  • hackernews@lemmy.bestiver.se
80
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DOOM® CAPTCHA

doom-captcha.vercel.app

git [he/him, comrade/them]@hexbear.net to technology@hexbear.netEnglish · 4 个月前
message-square
15
fedilink
  • cross-posted to:
  • internetisbeautiful@lemm.ee
  • patientgamers@sh.itjust.works
  • hackernews@lemmy.bestiver.se
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  • JoeByeThen [he/him, they/them]@hexbear.net
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    4 个月前

    lol, that was harder than I remember. I think you typically had a shotgun by then.

    • Imnecomrade [none/use name]@hexbear.net
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      4 个月前

      Tip: You can cheese this by walking a step, stay where you are, and shoot the monsters as they come to you.

      Also, for a bigger cheese tactic, open the web console and run:

      for (let i = 0; i < 3; ++i) { Module.onEnemyKilled(); }
      
      • JoeByeThen [he/him, they/them]@hexbear.net
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        4 个月前

        Lol, I forgot to check if it lets you do idkfa and stuff.

        edit: It does! I think it disables your kill count if you iddqd though. Or it’s just buggy.

        • git [he/him, comrade/them]@hexbear.netOP
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          4 个月前

          You can IDCLEV## to jump around the shareware levels too.

          It seems to be a full implementation of Doom as everything seems to work, but hitting buttons/opening doors seems to be disabled.

          • Chronicon [they/them]@hexbear.net
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            4 个月前

            deleted by creator

          • JoeByeThen [he/him, they/them]@hexbear.net
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            4 个月前

            Nifty.

  • blame [they/them]@hexbear.net
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    4 个月前

    that room full of demon is smoking me

  • Cowbee [he/him, they/them]@hexbear.net
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    4 个月前

    Incredible, lmao

  • Diva (she/her)@lemmy.ml
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    4 个月前

    3 kill limit? pssssh

  • IncensedCedar [comrade/them, any]@hexbear.net
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    4 个月前

    No trivial on mobile

    • Jimmycrackcrack@lemmy.ml
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      4 个月前

      Took me a few goes

  • Shape4985@lemmy.ml
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    4 个月前

    This is awesome

  • AssortedBiscuits [they/them]@hexbear.net
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    4 个月前

    Here’s what I found out:

    1. The difficulty is nightmare (imp’s fireballs and demons move twice as fast, monsters get resurrected).

    2. You can enter cheat codes like normal. iddqd, idkfa all work.

    3. It’s running the shareware version of Doom 1, so no BFG.

    4. Some of the keys like the space bar and esc are remapped, but a lot of keys still work like in Doom. Tab gives you the automap, shift makes you run, alt to strafe. Normally, you can get to the main menu by pressing esc, but since that got remapped, you can get to the main menu by pressing F1 to cycle through the help and ad screens before getting to the main menu. You can even select to restart Episode 1 and play E1M1 instead.

    5. Destroying barrels count towards the kill total while monsters killed by exploding barrels don’t count. Try to destroy the barrels in E1M8 (use idclev18 to get there). The kill counter only goes up 1 for the barrel even though you’ve killed at least 8 pinkies.

    6. Rockets don’t count towards the kill total. Try spamming rockets after entering id(k)fa. Your kill total doesn’t change at all.

    7. If you try to quit by pressing F10 and y, the game just freezes.

    8. The quit messages include stuff that aren’t in any released versions of the game.

  • Palacegalleryratio [he/him]@hexbear.net
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    4 个月前

    The doom is cool sure, but just tapping shoot once a second passes this captcha!

  • wtypstanaccount04 [he/him]@hexbear.net
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    4 个月前

    The main thing I learned is that I am terrible at doom

  • RedWizard [he/him, comrade/them]@hexbear.net
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    4 个月前

    If all CAPCHA was like this I wouldn’t complain

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