- Honestly, I don’t. They don’t do anything and I only click them while bored on waiting screens. - same lol 
 
- Depends on the game a lot. 
 Sometimes it’s just ABXY buttons where I don’t wanna move my thumb off the right joystick.
 Sometimes, one paddle activates a layer shift to have more mappings.
 Like if a game has more controls than you could fit, layers can help extend the possibilities and paddles area decent way of activating them.
 If a game is heavy on QTEs, like spam X really fast to do something, I might just map a paddle to enable a layer shift that turbo spams the other button.
- I actually bind the top two as clones of the bumpers, Maybe I just have small hands and that’s why I’ve always liked PlayStation controllers more? But the bumpers on the Deck feel like a reach and not somewhere to comfortably rest your fingers on. - For the other two it’s normally duck & jump, or some button you have to regularly hold down while doing other things. - I do the same, the bumpers feel kinda squishy to me. 
 
- Clones of face buttons. - Discord Push-to-Talk. - In Factorio the keyboard modifiers (alt, ctrl) are back there. 
- Depends on the game. Most common setup is just mapping the ABXY buttons to them, so I don’t have to take my finger off the right thumb stick to press them. In Elden Ring I use them for dpad presses instead, because I need to cycle spells/use recovery items without stopping moving. - I know a lot of people use them for L3 R3 instead of clicking the sticks. - In a couple games with smaller text I use one for toggling the magnifier, or in keyboard heavy games for opening the keyboard. 
- The only time I ever use them is by accident. 
- i use mine a lot. for WoW I have them set to scroll wheel in and out, auto run and mount - for other games I tend to use them for combo button presses. or set up specific layer commands with them. 
- Most frequent uses? - 
Voice typing when using decky dictation if I’m in web browser, or text chatting in Discord or an MMO or something. 
- 
Alternate inputs for stick-click functions, since I very much dislike clicking the sticks. 
 - I’ll have a look at decky dictation, sounds pretty handy. Thanks for sharing! 
 
- 
- I’ll use it with some emulators to trigger the menu bar so I can adjust settings. - I used it in fallout 4 to zoom since the pop it text was so small. - I used it a bit for save states and fast forwarding at one point too. 
- For emulators: - L4-R4 select save state slot, L5-R5 save/load
- Not back buttons, but: Select + A/B/X/Y for Ctrl-Q, F11, etc
 - In general: - Press R4 to start pressing A every 500ms so e.g. it picks the next level and various confirmation popups automatically
- Press L4 once to keep another button pressed, e.g. R1 in racing games
 - I don’t remember any others off the top of my head, but the gist is that when I’m annoyed by some weird specific input I start fiddling with Steam input for a few minutes to try and make it work more easily 😅 
- For RTS (especially AoE II DE) I use them as: - the SHIFT key(create 5 units instead of 1 when hold)
- activator for a different action group, where the joystick are mapped to a circular menu. E.g. one of these menu assigns units to one of the 6 quick groups in my circular menu, and I can then select these units with just the right joystick (no button pressed). Another one activates a right joystick circular menu to go to a building (and I did map nearly all building types…)
 - I can also combine these, to e.g. select all barracks 
- One of the laziest way that I use on all my game is to bind them to joystick presses(really can’t hold joysticks down while twisting it all over). - Two on the left goes to left joystick, two on the right goes to the right joystick.(Yes I bind two at a time since I find pressing them individually is hard when panicking.) 
- I think I have only used them for a single thing, in an emulator, to preform designated emulator functions like toggling full screen. - Otherwise I do not use them. 
- Typically L1/R1 shoulder buttons or L3/R3 stick click buttons since those are difficult for me. The rear L4/R4 ones are easier to use. Depends on the game and which I am using the most. - R5 I frequently map to take screenshots depending on the game. Except in emulators R5 is fast forward. The rest of emulator settings are a left touchpad menu that I set up almost identically visually for all emulators as possible so it’s easier for me to hop between systems. L5 gets used the least. - For more complex games, typically older ones where I have to get super creative (like Sacred 2), I use the back buttons totally differently as gameplay needs it and as is comfortable. - Sometimes I find the custom control tinkering as much fun as the game. Trying to find a setup that works for me, tweaking as I go for the first few hours of gameplay, and eventually I save as a template with detailed info in it so I never lose it. I use templates for saving because the other save options are less reliable. 
- bottom left is crouch, bottom right is jump. I use the same bindings with my modded dualsense. - This is the correct answer. 
 








