- cross-posted to:
- ttrpg@hexbear.net
- cross-posted to:
- ttrpg@hexbear.net
cross-posted from: https://hexbear.net/post/339101
We started off playing Cyberpunk Red and are just now trying out Shadowrun 5E
We play on sundays from 20:00 to 23:00 CET or 14:00 to 17:00 EST the majority of the players are from hexbear with the exception of a single person.
I can provide all the books and resources for developing the character, we play on Roll20 using maps, tends to be a pretty even mix between roleplay and combat. Even spread between goofy/fun play and more serious moral explorations in the context of a cyberpunk world. We have a couple femme of center and a couple masculine of center folks in the game. We use lines/veils and try to include some time before and after the game to socialize out of character.
I am an experienced GM in many genres of ttrpgs but would say I specialize in cyberpunk/modern settings, and welcome anyone to join no matter their experience with TTRPGs (a couple players are very new to TTRPGS and others are quite experienced) or Shadowrun. I will ask that if you are very knowledgable about the Shadowrun world / timeline of events / big plot points to do your best to not meta-game or share that knowledge out of character.
We use discord for voice, and while we do have a home-server we have been using a group message/call for playing.
Any questions or interest please comment here or DM me.
Thanks!
Full now, thanks for the interest!
You sound like you have a lot of tabletop experience, so you should be fine. I had a few folks at the table that had never played a tabletop game before and they were way overwhelmed when we did the food fight scenario even though they loved the overall experience and the setting. Anarchy helped out a lot for that.
Yeah that makes sense, I’ve played or GMed shadowrun multiple times over 5 years. I actually kinda hate Food Fight for the intro to Shadowrun as it is 100% a combat encounter and what makes Shadowrun unique (besides the fluff) is the ability to solve encounters in a variety of ways and use legwork/prep to your advantage.
I agree that Food Fight has its weaknesses.
And speaking of legwork, I really enjoyed Anarchy having a sort of “prep montage” mechanic that can help speed up that part of the game for the table since different build required different levels of prep.