The ten year anniversary of Dota's public release is coming up (yes, we're working on some fun stuff for it; no, we're definitely not going to hit the July 9th date listed on Steam). As anniversaries go ten years is a big one, and while looking back is important, what's more important is how we approach the ten years to come.
This seems like a weird decision. The battle pass and substantial, frequent, interesting content updates coexisted for years and I can’t help but feel this bodes poorly for the effect TI will have each year.
BUTTT it seems like the game itself will receive more love so who knows maybe it’ll work out.