AI this, AI that - you can't go anywhere without something trying to force AI on you. Usually a company trying to get you to buy into what they've wasted billions on. So indie devs have begun fighting back with their No Gen AI Seal.
One of my favourite games used procedural generation to create game “art”, “assets”, and “maps”.
That could conceivably be called (or enhanced by) ML today, which could conceivably be called AI today.
But even in modern games, I’m not opposed to mindful usage of AI in games. I don’t understand why you’re trying to speak for everyone (by saying “people”) when you’re talking to someone who doesn’t share your view.
This is like those stupid “non-GMO” stickers. Yes, GMOs are being abused by Monsanto (and probably other corporations like them). No, that doesn’t mean that GMOs are bad in all cases.
One of my favourite games used procedural generation to create game “art”, “assets”, and “maps”.
That could conceivably be called (or enhanced by) ML today, which could conceivably be called AI today.
But even in modern games, I’m not opposed to mindful usage of AI in games. I don’t understand why you’re trying to speak for everyone (by saying “people”) when you’re talking to someone who doesn’t share your view.
This is like those stupid “non-GMO” stickers. Yes, GMOs are being abused by Monsanto (and probably other corporations like them). No, that doesn’t mean that GMOs are bad in all cases.
I think the sort of generative AI referred to is something that trains on data to approximate results, which consumes vast amounts more power.