I have some experience with games like Baldurs Gate or Divinity, but now i want to get into Tabletop DnD, but i have no clue where to start. I tried to get the starter pack from Wizards, but the newsletter sign up seems to be broken. Where can i find groups? Tips for character creation? Thanks you

    • Thyrian@ttrpg.network
      link
      fedilink
      arrow-up
      8
      ·
      1 year ago

      I disagree with your disagreement. Sure, if you already know your party and everyone is experienced, you can skip it, but if you start as a new player group, it is well invested time, that should be used to get to know each other and lineup expectatios.

      • Maharashtra@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        These things should be part of in-game experience.

        Sitting there and discussing stuff rather than doing it, is a waste of time.

        • entropicdrift@lemmy.sdf.org
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          Depends heavily on the group IME. For instance, some players will only have a good time if they know what others are expecting from them in advance, while others prefer to just get started and see what happens.

          • Maharashtra@lemmy.world
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            If the group consists of people who come there in good faith and are determined to have fun, no Session 0 is needed. Whatever problems will arise on the way, are going to be dealt with in mature way.

            And if the group features bad faith actors, then no amount of discussion prior to the game will prevent a disaster from happening.

            • entropicdrift@lemmy.sdf.org
              link
              fedilink
              arrow-up
              1
              ·
              1 year ago

              I don’t like thinking of individuals as simply “good/bad”. Some people grow frustrated with trying to engage creatively without specifics, others grow frustrated with overly narrow roles, still others get upset if everyone just builds what they want with no regard to team balance.

              It really depends on the individuals involved whether people are going to get salty over unstated expectations. Setting vibes, expectations, and integrating characters with the setting are all worth doing, and for many players they need to be done in advance in order for them to feel included.

              • Maharashtra@lemmy.world
                link
                fedilink
                arrow-up
                1
                ·
                1 year ago

                I never said that individuals are “good/bad”. I said they approach the game with either good faith or bad faith, which is radically different to what you’re talking about.

                • entropicdrift@lemmy.sdf.org
                  link
                  fedilink
                  arrow-up
                  1
                  ·
                  1 year ago

                  Yet your argument still ignores all nuance. I just chose to simplify the phrasing since it boils down to the same thing: “good group doesn’t need session zero and bad group isn’t helped by it”. You may as well use the same argument to repeal all criminal laws, since good people don’t commit crimes and bad people will do bad things anyhow.

                  Now you’re just doing some pedantic backpedaling, as though it changes the fact that your argument hinges on a false binary.

                  • Maharashtra@lemmy.world
                    link
                    fedilink
                    arrow-up
                    1
                    ·
                    edit-2
                    1 year ago

                    Yet your argument still ignores all nuance. (…)

                    There are no nuances needed to be acknowledged in this specific distinction. People playing in good faith, WILL try to overcome any obstacles according to their experience, skills and maturity. People who don’t, will invent problems and actively search for them rather than focus on solutions. Neither needs Session #0.

                    good group doesn’t need session zero and bad group isn’t helped by it

                    It’s absolutely wrong take on the dillema. GOOD group doesn’t have to play in good faith - they are good players, experienced veterans, that know the art of role playing well. But they don’t have to put all their skills into good outcome. They may, for many reasons try to undermine the experience, break the game, test the ruleset for weaknesses, focus on one singe aspect of the game (for example, on combat) rather than on the whole adventure. And the other way around - bad gamers, clueless and inexperienced might still try to save their game, make the best of it.

                    As you can see, what you’re discussing is wildly different to what I’ve been talking about.

                    Now you’re just doing some pedantic backpedaling, as though it changes the fact that your argument hinges on a false binary.

                    From where I sit - it’s you who didn’t think through your position and when asked about details became passively-aggressive. Usually a strong hint that you feel you’re/were wrong.

                    And it’s ironic that you simultaneously accuse me of lacking nuances and simultaneously of being “too nuanced”. 😬