Zaraki42@lemmy.ca to Comic Strips@lemmy.world · 1 year agoCredit to Tim Buckley - Ctrl Alt Dellemmy.caexternal-linkmessage-square164fedilinkarrow-up11.13K
arrow-up11.13Kexternal-linkCredit to Tim Buckley - Ctrl Alt Dellemmy.caZaraki42@lemmy.ca to Comic Strips@lemmy.world · 1 year agomessage-square164fedilink
minus-squareCid Vicious@sh.itjust.workslinkfedilinkEnglisharrow-up46·1 year agoI always try to figure out which direction the game wants me to go so I can try going the opposite way first.
minus-squareChristian@lemmy.mllinkfedilinkEnglisharrow-up15·1 year agoIt’s almost frustrating to play something with no intended path because it takes away my option to deliberately take the wrong one.
minus-squareCid Vicious@sh.itjust.workslinkfedilinkEnglisharrow-up9·1 year agoThere usually is an intended path regardless. Signposting is definitely something that’s done even in open world.
minus-squareSoggy@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoNew Vegas shining brightly in the distance…
minus-squareArxCyberwolf@lemmy.calinkfedilinkarrow-up2·1 year agoAnd that’s how I ended up at level 30 before finally taking out Benny… main quest, main… schmuest.
minus-squareSchmidtGenetics@lemmy.worldlinkfedilinkarrow-up2·edit-21 year agoIt’s not always explained though. A lot of games use flames/torches/lights though. Vast majority of games follow the same tropes unfortunately.
minus-squareDamage@feddit.itlinkfedilinkarrow-up15·1 year agoI mean, we can’t risk advancing the game and leaving unexplored areas behind
I always try to figure out which direction the game wants me to go so I can try going the opposite way first.
It’s almost frustrating to play something with no intended path because it takes away my option to deliberately take the wrong one.
There usually is an intended path regardless. Signposting is definitely something that’s done even in open world.
New Vegas shining brightly in the distance…
And that’s how I ended up at level 30 before finally taking out Benny… main quest, main… schmuest.
It’s not always explained though. A lot of games use flames/torches/lights though. Vast majority of games follow the same tropes unfortunately.
I mean, we can’t risk advancing the game and leaving unexplored areas behind