The most damning game for me was Dragon Ball Z: Super Saiya Densetsu on SNES.
It was an rpg. A good like 10 hours into the game you’re wondering around on Planet Namek and the only way to progress in the story is to find Dende. Well you get pretty much no info or hints about where he is. Well all the houses and huts all have decorative pots in them, kind of like the kind you could smash in Zelda games. In DBZ, at no point was anything in any of these pots, and you couldn’t break them, or even get acknowledgement that pressing a button near one of these pots even “checks” the pot. All the pots seem to just be decor you can’t interact with.
Of course, that’s where Dende was. The only thing in any pot in the entire game was a kid that you were required to find in order to continue progressing, found half way into the game after you’ve decided already that the game won’t let you interact or check pots, and then making you check all the rest of the pots for the rest of the game because “they hid one thing in a pot, surely there could be another”.
Yup. The worst Dragonball game, that for some reason I sometimes replay. I get the feeling that there is a spirit of a good game in there, if it was almost completely reworked. Something like a fusion with Legendary Super Warriors.
Anyhow, the game is pretty funky and has obscure stuff to it. Escargo being needed for fusing a Super Piccolo (1.9 billion BP), getting an third wish with Porunga, or getting Goku to Earth before the battle of the Saiba Men commences.
Other than that annoyance with dende and the pots, I still really enjoyed the card aspect of the game and playing through it. Not the worst rpg I’ve played. Plus I was all about dbz way back then, and just glad I could find a translated rom of the game.
Super Saiya Densetsu is actually a pseudo-continuation of a Famicom series that used the card system. In some ways, the older games had neater battle aesthetics, particularly in how fighters weave between background and foreground. The video below covers the assorted card-RPG games.
The most damning game for me was Dragon Ball Z: Super Saiya Densetsu on SNES.
It was an rpg. A good like 10 hours into the game you’re wondering around on Planet Namek and the only way to progress in the story is to find Dende. Well you get pretty much no info or hints about where he is. Well all the houses and huts all have decorative pots in them, kind of like the kind you could smash in Zelda games. In DBZ, at no point was anything in any of these pots, and you couldn’t break them, or even get acknowledgement that pressing a button near one of these pots even “checks” the pot. All the pots seem to just be decor you can’t interact with.
Of course, that’s where Dende was. The only thing in any pot in the entire game was a kid that you were required to find in order to continue progressing, found half way into the game after you’ve decided already that the game won’t let you interact or check pots, and then making you check all the rest of the pots for the rest of the game because “they hid one thing in a pot, surely there could be another”.
Yup. The worst Dragonball game, that for some reason I sometimes replay. I get the feeling that there is a spirit of a good game in there, if it was almost completely reworked. Something like a fusion with Legendary Super Warriors.
Anyhow, the game is pretty funky and has obscure stuff to it. Escargo being needed for fusing a Super Piccolo (1.9 billion BP), getting an third wish with Porunga, or getting Goku to Earth before the battle of the Saiba Men commences.
Other than that annoyance with dende and the pots, I still really enjoyed the card aspect of the game and playing through it. Not the worst rpg I’ve played. Plus I was all about dbz way back then, and just glad I could find a translated rom of the game.
Super Saiya Densetsu is actually a pseudo-continuation of a Famicom series that used the card system. In some ways, the older games had neater battle aesthetics, particularly in how fighters weave between background and foreground. The video below covers the assorted card-RPG games.
Dragonball Card RPGs
Well. There went like an hour and a half of me watching YouTube. I’ma have to check out the gbc one. It looks pretty cool.