Isn’t DLSS just rendering the game at a lower resolution and AI “enhancing” the resolution to the target one to get higher framerate for unoptimized games?
As far as I understand, that’s just a new compression algorithm that uses artificial intelligence techniques to get better compression. I don’t think artificially generated textures are here yet
Isn’t DLSS just rendering the game at a lower resolution and AI “enhancing” the resolution to the target one to get higher framerate for unoptimized games?
Yes, but this is something else. I’m not gonna pretend I understand that article but it’s supposed to cut down on memory and storage use
As far as I understand, that’s just a new compression algorithm that uses artificial intelligence techniques to get better compression. I don’t think artificially generated textures are here yet