RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 1 month agoEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comexternal-linkmessage-square230fedilinkarrow-up1620cross-posted to: gamedev@lemmy.worldpcgaming@lemmy.cagamedev@programming.devgaming@lemmy.zip
arrow-up1620external-linkEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 1 month agomessage-square230fedilinkcross-posted to: gamedev@lemmy.worldpcgaming@lemmy.cagamedev@programming.devgaming@lemmy.zip
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up5·1 month ago so they can keep feeding a monopoly that licenses drm keys to them. I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?
I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?