On Slitterhead, I’m more of a Gravity Rush Toyama fan than a Silent Hill/Siren one, so I’m hoping what horror fans disliked about the game will appeal to me. Combat was fun in the demo, but I need to experience the bodiless traversal in more open-environment scenarios to decide if I like it or not.
I also hope the tracking thing doesn’t get in the way. It was a tad confusing in the demo. Seems like you need to interview NPCs too? I hope that doesn’t end up screwing with the game’s pace.
On Slitterhead, I’m more of a Gravity Rush Toyama fan than a Silent Hill/Siren one, so I’m hoping what horror fans disliked about the game will appeal to me. Combat was fun in the demo, but I need to experience the bodiless traversal in more open-environment scenarios to decide if I like it or not.
I also hope the tracking thing doesn’t get in the way. It was a tad confusing in the demo. Seems like you need to interview NPCs too? I hope that doesn’t end up screwing with the game’s pace.