• wopazoo [he/him]@hexbear.net
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    1 year ago

    Keep in mind that if you actually want to make a game, make a game not an engine. Too many video game projects get bogged down in the engine development stage and never make it to completion.

    • Sonotsugipaa@lemmy.dbzer0.comOP
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      1 year ago

      Do people even make their own engines anymore? If this wasn’t a pet project I would have dropped the entire thing as soon as I started dealing with 3D models, and visited Godot’s homepage.

      Perhaps I should get my hands on Godot at some point.

      • Xanvial
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        1 year ago

        Usually AAA game studios has their own in house game engine

        • Sonotsugipaa@lemmy.dbzer0.comOP
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          1 year ago

          The in-house engines I know are being used are also really old - hell, 343i even decided to ditch the fossil that once was Halo: CE’s engine because of technical debt and outsourcing blood sacrifices

      • uralsolo [he/him]@hexbear.net
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        1 year ago

        Godot is a lot of fun! I’ve never finished making a game but I’ve made a half dozen hacky demos that I was really proud of.