Deceptichum@quokk.au to Programmer Humor@programming.devEnglish · 3 days agochoasquokk.auimagemessage-square151fedilinkarrow-up11.23K
arrow-up11.23Kimagechoasquokk.auDeceptichum@quokk.au to Programmer Humor@programming.devEnglish · 3 days agomessage-square151fedilink
minus-squareCharzard4261@programming.devlinkfedilinkEnglisharrow-up11·edit-22 days agoI tend to find it’s the other way around. Once you’ve got a scarf modelled and rigged, it’ll work* for all animations, but for animated 2D sprites you have a lot more things to do. * May have visual artifacts like clipping
I tend to find it’s the other way around. Once you’ve got a scarf modelled and rigged, it’ll work* for all animations, but for animated 2D sprites you have a lot more things to do.
* May have visual artifacts like clipping