Justdaveisfine@midwest.social to Game Development@programming.dev · 5 days agoUnreal Engine to move to using Y-upmidwest.socialimagemessage-square61fedilinkarrow-up1177
arrow-up1177imageUnreal Engine to move to using Y-upmidwest.socialJustdaveisfine@midwest.social to Game Development@programming.dev · 5 days agomessage-square61fedilink
minus-squarenlgranger@lemmy.worldlinkfedilinkarrow-up2·4 days agoFor cameras, the convention is Z depth but right handed: X rightward / pixel column from the left Y downward / pixel row from the top
For cameras, the convention is Z depth but right handed: