my take is that the rules are there to facilitate stories and gameplay, because most people are absolutely horrible at making it fun on their own.
it’s just like playing minecraft, most people want survival mode so there’s some mechanical impetus to do things, you don’t generally end up with memorable moments on a creative server (you do end up with lots of neat art, however).
my take is that the rules are there to facilitate stories and gameplay, because most people are absolutely horrible at making it fun on their own.
it’s just like playing minecraft, most people want survival mode so there’s some mechanical impetus to do things, you don’t generally end up with memorable moments on a creative server (you do end up with lots of neat art, however).
Does that mean fudging rolls is basically the RPG equivalent of “mining off camera”?