• peppersky [he/him, any]@hexbear.net
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    1 day ago

    the game doesn’t even look like particularly good. i’ll take the visuals of that switch monster hunter over terrible performance any day.

    • Chertstone [none/use name]@hexbear.net
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      24 hours ago

      graphics peaked in 2000-2010. I especially miss the more artistic/stylized approach to design. Everything needs to be “clean” and “real” these days. Like take Mass Effect 1 for example, in the remake they got rid of the filters - like completely erasing parts of the visual storytelling in the process.

    • laziestflagellant [they/them]@hexbear.net
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      24 hours ago

      Some of the locales are nice but the ice cliffs area is soooo fucking ugly and boring compared to the one from Iceborne six years ago and while the oil basin area has a fun conceit it is way too ugly for how badly it runs

    • TheBroodian [none/use name]@hexbear.net
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      24 hours ago

      I do agree. Monster Hunter World was a neat novelty exploring what a realistic monster Hunter could look like, but please give me the bright colors and low poly cartoon monsters back.

        • profgrumpypants@midwest.social
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          23 hours ago

          Oh I get that. I haven’t done AAA gaming in a hundred years, but I think perhaps if everything is drab it might be to counter the hyper-saturation that has taken over gaming for quite some time. I am not sure though. I know that one of the Monster Hunters was created with the intention of appealing to a Western audience. Making things look rather “grown” and I think that this game for the tiny bit I saw is a further extension of this. I can’t say a thing about gameplay, but I think perhaps things are so disjointed because of this. Ultimately though, I am not an “active” gamer or in the community. I often wonder “what do people want nowadays!?” if everything is getting review bombed out the gate. I mean clearly people are mad, but I am not sure what could counter that.