• Asafum@feddit.nl
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    1 day ago

    Performance issues I understand, but wah wah I spent 100 hours and now I’m bored is kinda absurd to complain about.

    • TheSpectreOfGay [hy/hym, she/her]@hexbear.net
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      1 day ago

      this seems to be a thing gamers complain about more and more with these games that aren’t live service games but receive updates for a year or whatever. i saw it happen a lot with animal crossing new horizons, or it still happens that people are mad it doesn’t get updated 5 years after its release.

      a consequence of the live service game model I guess

      • Chronographs@lemmy.zip
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        1 day ago

        I mean it’s more that every monster hunter has been releasing with less and less monsters to fight and areas to explore, likely because higher graphics fidelity. It’s not skewed expectations from live service mindset or whatever it’s the expectations from playing previous monster hunters.

        • barrbaric [he/him]@hexbear.net
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          1 day ago

          Yeah, a reddit post says Wilds has 29 monsters (2 of which are unrepeatable so more like 27), 15 of which are new, and 0 elder dragons (the hardest, most interesting fights in the game). World had 30 monsters, 18 of which were new, and 5 elder dragons. It’s just less content.

          Frankly I’m disappointed they didn’t just make World 2, its graphics were completely fine and more importantly it ran at a smooth 60 (outside of Teostra/Lunastra which needed a mod). Wilds doesn’t even run on my PC.

          • Chronographs@lemmy.zip
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            23 hours ago

            World performance was ass when it was new on contemporary hardware, I hope they’re able to do some major optimization work on wilds too but I wouldn’t hold my breath.

            Zoh shia was already added in a repeatable fight so it’s just guardian arkveld now which you only fight once. The Apex Predator or whatever they’re calling them seem to be the replacement for the elder dragons, at least for now as they’re the ones getting arch-tempered fights, they’re just capturable unlike elder dragons.

    • BanSwitch2Buyers [none/use name]@hexbear.net
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      1 day ago

      My friend is like this. It’s like, they want everything to be a never-ending MMO. There’s a whole online culture of patchnote influencers for games like this. For fighting games I could get it, but for something that’s like singleplayer/online co-op like Monster Hunter is so fucking bizarre. Like an alien reading music lyrics as non-fiction writing or something.

      Edit: oh, TheSpectreOfGay already said this.

      • Chertstone@hexbear.net
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        1 day ago

        The MMO open world loot box 4k hyperrealistic graphics AAA+ games are truly the bane of existence. I play a lot of older rpgs and 60-70 hours of gameplay is like the perfect amount. I lose actual interest if it goes for too long.

        With around 130h DAO ultimate was actually the longest linear game I have played and even then I was kinda glad it was over by the end.

        • SoloboiNanook [comrade/them]@hexbear.net
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          1 day ago

          The MMO open world loot box 4k hyperrealistic graphics AAA+ games are truly the bane of existence.

          Im confused on what games you are referencing here. Like…destiny? Lol

          • 9to5 [any, comrade/them]@hexbear.net
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            1 day ago

            Yeah when I think AAA I think Ubisoft games like Assassins Creed, Far Cry or Sony 3rd Person games like God of War or Last of US. Most of which aren´t MMOs or really lootbox games.

            (Not saying there arent popular games with problematic gameplay systems one just needs to look at gacha games and many mobile games)