I am disappointed in some of the reactions this !! proposal !! has received, with some people apparently reading it in the most uncharitable way. It was a proposal that tried to address technical problems package maintainers and release engineering is facing, not some conspiracy to break the “gaming use case”.

  • Billegh@lemmy.world
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    20 hours ago

    Steam itself isn’t the issue, it’s all the 32bit games. They could’ve done this move ages ago but didn’t because if steam runs, games have a chance of running.

    • osaerisxero@kbin.melroy.org
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      16 hours ago

      Steam itself is an issue, to be clear. It’s unknown how much of a lift it will be to migrate steam from a 32 bit binary to a 64 bit. It should be basically zero, but who the fuck knows.

      • Billegh@lemmy.world
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        16 hours ago

        Sure. Steam just isn’t the big issue. They’ve already done a 64bit conversion. Steam for Mac is 64bit. Because they dropped 32bit support at macos 10.15 or so.

        My guess is that everywhere else it’s staying 32bit to be a canary for 32bit games.