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Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 5 days ago

Hideo Kojima learned "so many ways to kill people" in training, says it's "kind of sad" many devs "don't know how to dismantle a gun or shoot a gun" despite making military games

www.gamesradar.com

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  • cross-posted to:
  • gaming@lemmy.zip
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Hideo Kojima learned "so many ways to kill people" in training, says it's "kind of sad" many devs "don't know how to dismantle a gun or shoot a gun" despite making military games

www.gamesradar.com

Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 5 days ago
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18
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  • cross-posted to:
  • gaming@lemmy.zip
Wait, what training?
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  • GalaxyBrain [they/them]@hexbear.net
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    5 days ago

    One way is to disguise yourself as a hot lady using a cardboard box and a pinup poster and when they go ‘awooga’ you shoot them. Or running at them faster than most cars go and just pummeling them

    • ClathrateG [none/use name]@hexbear.net
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      5 days ago

      Or pop enough Valium and chain smoke until you’re accurate enough to just shoot someone

      • GalaxyBrain [they/them]@hexbear.net
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        5 days ago

        Lobbing a claymore mine directly at someone

    • Alisu [she/her, they/them]@hexbear.net
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      4 days ago

      What about cyborg implants and a katana?

  • TheBroodian [none/use name]@hexbear.net
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    5 days ago

    Kojima is preparing to start Protracted People’s War in Bolivia.

  • SorosFootSoldier [he/him, they/them]@hexbear.net
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    5 days ago

    Motosada Mori was the military hardware advisor to the mgs games, dunno if the guy had any real combat experience but it sure made the games believable, especially 2 with how the AI clears rooms looking for you.

    • GalaxyBrain [they/them]@hexbear.net
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      5 days ago

      If i recall he was ex JDF where he did some kinda special forces thing and then was a drill instructor and then an instructor for the equivalent of SWAT teams. My source is what I remember from a magazine interview I read in the mid 2000s.

      I think theres an old video out there of him demo-ing the snake eater CQC style that he made up and while it was disguised in ‘you would need to be super extremely skilled to do this stuff’, the subtext seemed to still be ‘holding a knife and a gun at the same time is stupid as hell but looks cool and I had to make it seem practical’.

      I also love im MGS2 how as soon as an alert or evasion is triggered the guards go from video game obstacles who walk back and forth in set patterns to a force to be reckoned with that acts pretty smart and even sometimes surprises you.

  • worlds_okayest_mech_pilot [he/him]@hexbear.net
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    5 days ago

    ^When your retirement plan involves purchasing an offshore oil rig and millions in surplus military gear.

  • Vingst [he/him]@hexbear.net
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    5 days ago

  • RION [she/her]@hexbear.net
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    5 days ago

    Mfs will really make a fantasy game without having slain a dragon 🙄

  • FlakesBongler [they/them]@hexbear.net
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    5 days ago

    He just like me fr fr

  • tombruzzo [none/use name]@hexbear.net
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    5 days ago

    He actually did this because he realised gun ownership is a big part of femboy culture now and he wanted to get the details in Gay Sex Simulator just right

  • glimmer_twin [he/him]@hexbear.net
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    5 days ago

    *teleports behind you *

  • CrawlMarks [he/him]@hexbear.net
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    5 days ago

    It is intresting to see things made with more than a nerd’a level of understanding of a thing

  • peppersky [he/him, any]@hexbear.net
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    5 days ago

    Hideo kojima will never make game without gun. This is because he is a hack

    • GalaxyBrain [they/them]@hexbear.net
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      5 days ago

      Uhhhhh Castlevania Lord of Shadow!

      • AernaLingus [any]@hexbear.net
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        5 days ago

        *looks at the reviews*

        …wait, they made a good 3D Castlevania game??

  • Crucible [he/him, comrade/them]@hexbear.net
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    5 days ago

    Hideo Kojima x Jonathan Ferguson crossover when

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