Earnestly and respectfully, please stay kinda cringe Kojima
Actually though. Call of Duty is just Fortnite now. I miss when those guns were licensed from the manufacturers and modeled with care.
sounds like a super mall ninja bragging to all the other smaller mall ninjas.
“I spent years mastering the gun… you’ve only just 3d modeled one! Have at ye!”
You’ve apparently never played or seen Call of Duty: Vanguard. There were so many inaccuracies it became a complete joke to the community.
You don’t need to know how to kill people to make movies/games about killing people.
Sounds like gun wanking from a wanna be American.
If people making a game where guns are a heavy focus don’t know anything about guns…
You end up with shit like Cyberpunk’s magazine fed revolvers.
Guns aren’t rocket appliances, you don’t need to spend years obsessing about them to know how they work.
Like, what if someone made a racing game with zero idea how a car actually worked?
Doing research should be a pretty low bar
Then there are Bethesda games, Jesus Christ.
No kidding. They just go and make Khajiit without ever owning cats or even like researching them at all. Pathetic.
Nice to see rocket appliances used in a sentence
The only people who’s lifes was affected by cyberpunk magazin fed revolvers are gun nerds, and they will be upset regardless. It’s better to allocate resources on something useful rather than trying to appease every kind of nerd, unless you’re making a simulator, which neither cyberpunk nor Kojima’s drug induced dreams actually are.
It’s a small detail in a video game…
No one’s life is effected.
Doing research in how something functions is one thing but you don’t have to have first hand experience taking a gun apart or knowing how to kill in order to model or program better.
This is the level of gun worship of some Americans.
Blocking gun apologists 🤦♂️
Can you block me too? You just seem generally dumb and kinda anti-passion in general.
Need attention from a stranger online eh? Wish granted. Now go touch grass.
You don’t need to have driven a car to make a racing game…
But it helps.
It helps you better 3d model a car and texture a street sign?
There is a diminishing return on how much you’re able to use that real world experience.
Knowing how to drive helps but you don’t have to have driven every damn car that’s in the game you are making while also taken the engine of each one apart and memorized the serial numbers. Hideo is going into that kind of territory.
There are plenty of complaints to lob at Americans, but… Hideo isn’t American, and plenty of countries especially those that have mandatory enlistment (Norway, Sweden, etc) will have a populace that is familiar with the operation, maintenance, and use of firearms to a greater extent than your average American… So get your head out of your 🍑?
You’re just a moron, then?
idk there’s plenty of legitimate criticism to lob at america’s gun fetishism but i just dont see the application here
There might be some truth to aspects being made here, but overall yes I completely agree I think this is leaning precisely into the kind of worship of the aesthetics of violence/guns that leads to things like the fatal shooting of Halyna Hutchins by Alec Baldwin on the film set for the movie “Rust”.
If you want to learn how to safely handle a firearm or other weapon and integrate that knowledge into the games you make, cool… and I mean I guess this is news? but it turns out integrating genuine outside knowledge into video games can be interesting. However you could have chosen literally any other hobby or niche body of knowledge to obsess about and integrate into your video game development and gotten a similar if not larger return in your investment of effort spent not directly practicing getting better at making video games.
By the logic being argued here about weapons, would be game developers should prioritize becoming experts at fishing wayyyyyyyyyyyyyyyyy before guns because fishing mechanics are in an absurd amount of video games and no matter what type of game you make you can probably integrate a fishing minigame into it. Further, it is very rare that game developers actually try to create realistic fishing games even though there is evidently a lot of interest in fishing in videogames.
Also… Euro Truck Simulator 2 has sold 13 million copies… do we need to consider the fact that game developers should maybe get a commercial truck drivers license before developing games because of the indication of how clearly players desire realistic truck driving games?
Exactly this.
Doing research in how something functions is one thing but you don’t have to have first hand experience taking a gun apart or knowing how to kill in order to model or program better.
When this bit made it in to snake eater, folks realized Kojima is really enthusiastic about guns. It’s been there in the earlier games, but yeah, developers are not even taking modicum research when designing current military tech.