Does anyone know what could be causing my Deck to wake up? I’m thinking it has to do with the new feature to wake on Bluetooth activation, but the controllers are not even on when this happens.
Go to bluetooth settings, and tap on each of your paired devices. There is a (probably brand new) setting to Allow this device to wake the deck.
Yep, same happening here. Turning Bluetooth completely off seems to help, which is ok since I use the 2.4 dongle for my controller, but it still kinda sux
Could you give more detail?
I am…assuming you are running the stock SteamOS?
I would say wake on BT activation is a good guess…
If your BT controllers are not on though… could maybe be someone else nearby trying to connect to your Steam Deck with their own BT?
Or … maybe its… something else entirely causing it to wake?
??
Good point, I should have added that info up front.
I’m running stock SteamOS, and it’s an early LCD model. It even happens when I’m home alone.
Hey, speaking of “early lcd models”, how is your power button holding up? Mine is getting flaky. Have to press it a couple of times, maybe tilt it a little, to get it to work.
Omg, this is happening to me too, since a few weeks ago. I’m afraid it may stop working some day.
It seems fine, no issues.
Haha yeah, always good to list out as many possibly relevant variables as you can with a bug report =P
And I’ve been running Bazzite on my Deck for a while now, but I also just don’t use any BT thingies.
But uh ok, so… I am not aware of any significant differences in terms of hardware between the various models of Deck that … would factor in here… the OLED models basically just have a slightly different shell / internal form factor, obviously the OLED screen, and then a bigger battery.
So… given that we’ve got other reports here, of the same thing, … either all of you are getting uh BT linking attempts from neighbors…
… Or, probably, if you’re all on stock SteamOS… its probably just bugged on Steam’s end.
Meaning that unfortunately unless you want to go to the SteamOS github, identify the actual problem with the BT driver, and then fix it in a way that doesn’t break a bunch of other stuff you didn’t realize that ‘fix’ also touched… yeah, I dunno lol.
Maybe there is a way to go into Desktop mode, there’s a setting to specifically disable ‘wake on BT activity’?
I don’t know.
The… whole problem with BT in general is that it is a security nightmare to try to implement on linux… to keep everything in the OS secure and also working at the same time.
Like, as best I can tell, Valve would basically have to do I think Wayland’s job for them and solve what has been a long running headache/struggle session for just linux in general… it gets insanely esoteric and complicated when you try to dive into what exactly is even going wrong, who should be responsible to fix it, and then a lot of devs just say no, its not fixable.
BlueTooth is very popular, but it is extremely problematic from a security standpoint, because it basically just demands access to a ton of very low level system stuff and refuses to be normal if it doesn’t have all of them basically all the time, and uh, linux, unlike windows/android, has actual security standards, and unlike mac/iphone, has to also be able to run on basically all hardware that exists.
Thanks for the advice.
I looked around for ways to turn it off, but I might have just missed it. I appreciate the help.
Yeah, sorry I can’t be of more actual help, but I can infodump, lol.
No but mine does this too.
Is it happening in all games? There was a similar bug in the past, but it primarily affected non-steam games for whatever reason.
If it is a fundamental bluetooth driver implementation problem, it would basically happen no matter what game you are playing, gaming mode, desktop mode, any apps/programs open, etc.
Right, I just know the past issue with sleep failing would happen like 75% of the time with non-steam games, but almost never with steam games. Not sure what the cause was, but I had to wait 5-10 seconds after putting the deck to sleep to see if it would wake back up.
Would you be able to link to … a changelog or something along those lines, for when that older, similar problem got fixed?
I’m trying to look for it, but having trouble finding it.
I vaguely want to say that it was also maybe related to having pending downloads. It was like if you were playing a non-steam game, the sleep process would trigger the deck to start downloading again, interrupting the sleep. Once sleep was interrupted the game would start running again and downloads would be paused, making it seem like the deck failed to sleep for no reason. If you didn’t have any downloads pending, the deck would go to sleep fine even in a 3rd party game. Unfortunately the deck frequently has a couple mini-updates available whenever you close a game, so this bug happened pretty often.
Once again steam games didn’t seem to have the same issue, and downloads would stay paused through the sleep process so it didn’t get interrupted.
This might have also been related to the decky plugin “pause games” actually, the more that I think of it.
I believe they reverted the power-up on Bluetooth activation (for LCD models) previously, but they reimplemented it in a recent patch.
It seems to be even from the Steam menu.
I noticed the same, had to disable the startup animations so that I’m not disturbed by the sound.