I hadn’t read about the new weapon masteries. I am shocked they didn’t make these limited per day powers. That’s usually how anything fun in DND goes- you can do this cool thing but only once or twice.
I think of them like melee cantrips. Not gamechanging, but they add spice to your basic kit and they can synergize really well with what you’re good at. One of my favorites is the soul knife rogue’s knives having vex. If you hit with vex, your next attack is at advantage against them, so it becomes a new way to proc sneak attack that incentivizes active participation, doesn’t penalize you and doesn’t rely on the positioning of allies and enemies both.
I hadn’t read about the new weapon masteries. I am shocked they didn’t make these limited per day powers. That’s usually how anything fun in DND goes- you can do this cool thing but only once or twice.
I think of them like melee cantrips. Not gamechanging, but they add spice to your basic kit and they can synergize really well with what you’re good at. One of my favorites is the soul knife rogue’s knives having vex. If you hit with vex, your next attack is at advantage against them, so it becomes a new way to proc sneak attack that incentivizes active participation, doesn’t penalize you and doesn’t rely on the positioning of allies and enemies both.