Interested in using Curseborne underlying systems, maybe lore and world, and powers, but want to incorporate the Clans from Vampire: the Requiem?
I’m also interested in this, since I adore VtR and consider it the best Vampire game around.
Looking over the spells in Curseborne, if i were going to do this, I would assign one Practice per Clan as their “unique” Practice/Discipline.
I’d have them start with a Spell from their Unique Practice, their Secret Spell, and then whatever they like from the Commons.
Since I’d be focusing very heavily on Vampires to the exclusion of other Lineages, I will be pilfering their powers. 😆
Ventrue / Heir
-
Iron Edict
Secret Spell: Incorporeality>Shared Senses
Mekhet
-
Smoke & Shadow
Secret Spell: Illusion>Overload
Nosferatu
-
The Stranger
Secret Spell: Metaphysics>Haunted Ground
Gangrel
-
Mutable Form
Secret Spell: Mayhem>Implacable Pursuer
Daeva / House Bathory
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Emotional Manipulation
Secret Spell: Mayhem>Archonic Voice
COMMON
- Physical Perfection
- Vital Force
- Depthless Fury
- Consuming Siphon
- Metaphysics>As Smoke
- Incorporeality>Soul Scry
Let me know if this interests you! What would YOU do?—


The world is cracked. We seeped through. Now we’re here.
In Curseborne, our world is connected to disturbing realms via liminal spaces.
Can you taste that emotion in the air? Someone close by is hiding. And they’re scared.
In Curseborne, you are damned. Your damnation grants unnatural gifts and terrifying impulses.
I never asked for this. An ancestor made a deal with the devil. I bear the consequences.
In Curseborne, the sins of the father are visited upon the son. Your accursed family’s pacts and crimes lead to a web of political intrigue and lasting perdition.
You think I’m scary now? Wait until you see the beast I become.
In Curseborne, monsters are real. And you play as one.
This book contains: