It’s harder to manipulate attack and dynamics precisely if it’s not a totally dry recording, i.e. if you can hear the natural reverb of the room or hall…
But I haven’t been a sound/music guy for a while - for all I know there may be tools to compensate for that now
You could probably mess around with EQ, which might be enough, but what OP is describing sounds like the kind of granular control you’d get with a synth or MIDI instrument
Can be dealt with a bit, obviously not going to be as good as recording the instrument in a perfectly sound deadened room, but recording the instrument and the room can help the engineer to remove the extra stuff cause by the room’s acoustics.
Guitars use effects pedals to change their sound. Sound editing software can emulate virtually any amp/speaker configuration in existence.
If it’s a sound, it can be modified.
It’s harder to manipulate attack and dynamics precisely if it’s not a totally dry recording, i.e. if you can hear the natural reverb of the room or hall…
But I haven’t been a sound/music guy for a while - for all I know there may be tools to compensate for that now
You could probably mess around with EQ, which might be enough, but what OP is describing sounds like the kind of granular control you’d get with a synth or MIDI instrument
Can be dealt with a bit, obviously not going to be as good as recording the instrument in a perfectly sound deadened room, but recording the instrument and the room can help the engineer to remove the extra stuff cause by the room’s acoustics.