• bobman@unilem.org
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    1 year ago

    Yeah. Confuse new users right out the gate with a list of different software they’ll have to google to know what to choose.

    It’s sad. None of the people with your mindset should be influencing design decisions at all. You’re the kind of people who would get laughed out of the room at Apple and Microsoft, and for good reason.

    You just can’t seem to grasp that your use case is not the same as everyone’s use case. You also fail to realize that your use case isn’t even the same as most use cases.

    I genuinely believe a lot of this has to do with autism, or some sort of other neurodivergent condition. Practicality just doesn’t sit well with a lot of you.

      • bobman@unilem.org
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        1 year ago

        what do you propose for this issue

        Please define the specific issue you are talking about.

        You, as a physics student, should realize most people aren’t studying physics and perhaps, to some extent, think back to a time when you weren’t. What would it be like if you never did study physics? These are the things that make good designers great ones. Being able to see past their own, small bubble.

        If you’re designing something for those well-versed in physics, okay. You can do things physics-people like and understand. If you’re designing something for non-physics people, well, the answer to your bad design decisions isn’t “just learn physics.” No. Design better software. Do better yourself so the people paying you don’t have to. That’s why Apple kills it in design. They get these things on a pragmatic and functional level. It doesn’t need to be spelled out for them.