TheGreatDarkness@ttrpg.network to RPGMemes @ttrpg.network · 11 days agoIt was a wild ridettrpg.networkimagemessage-square9fedilinkarrow-up1251
arrow-up1251imageIt was a wild ridettrpg.networkTheGreatDarkness@ttrpg.network to RPGMemes @ttrpg.network · 11 days agomessage-square9fedilink
minus-squareTheGreatDarkness@ttrpg.networkOPlinkfedilinkarrow-up2·5 days agoHonestly, by the end we really were straining the game, it was time to end because it was clear both characters and crew became too powerful.
Honestly, by the end we really were straining the game, it was time to end because it was clear both characters and crew became too powerful.