Director says PC is the “foundation” when targeting “high-end environments first.”

  • Tamlyn@lemmy.zipM
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    6 days ago

    That’s not surprising with their new multi platform approach. Just one thing.

    In a recent interview with Automaton, Hamaguchi clarified that the team takes the relatively common practice of creating visual assets for its multiplatform games by targeting “high-end environments first,” then performing a “reduction” for less powerful platforms.

    I heared from dev’s it’s easiert to target low end plattform and scale stuff up than the other way arround. Hope it runs well, not on PS5, probably runs alright, but on steam deck, switch 2 and low end pcs as well.