CarlLandry357@lemmy.world to Programming@programming.dev · 1 day agoWhich is better, Unity or Godot?rocketbrush.comexternal-linkmessage-square24fedilinkarrow-up147
arrow-up147external-linkWhich is better, Unity or Godot?rocketbrush.comCarlLandry357@lemmy.world to Programming@programming.dev · 1 day agomessage-square24fedilink
minus-squarethericofactor@sh.itjust.workslinkfedilinkarrow-up5·1 day agoWould it be possible in Godot to create a multiplayer strategy game on iOS and Android? Anyone have resources to sync game states over the internet?
minus-squaremagic_smoke@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up8·edit-21 day agoIf you ever need information on development, the best place to check first will always be official docs, Good luck on your project! https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_ios.html https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_android.html
minus-squareexist@sopuli.xyzlinkfedilinkarrow-up5·1 day agoIt would be similar to how you do it in Unity. Godot has similar networking to UNET that existed back then. The docs are pretty easy to understand.
minus-squarephonics@lemmy.worldlinkfedilinkarrow-up3·1 day agoYou can export your projects for both yeah.
minus-squareCarlLandry357@lemmy.worldOPlinkfedilinkarrow-up1·1 day agoI know I’ve read somewhere that you can export the projects to Steam or Playstore. I’m just a beginner though.
Would it be possible in Godot to create a multiplayer strategy game on iOS and Android? Anyone have resources to sync game states over the internet?
If you ever need information on development, the best place to check first will always be official docs, Good luck on your project!
https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_ios.html
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_android.html
It would be similar to how you do it in Unity. Godot has similar networking to UNET that existed back then. The docs are pretty easy to understand.
You can export your projects for both yeah.
I know I’ve read somewhere that you can export the projects to Steam or Playstore. I’m just a beginner though.