Apple in the 21st century are exactly like Microsoft in the 20th: they view open source and public protocols as an active threat to their business model and will go miles out of their way to ignore any FOSS project even if it could be hugely beneficial to them.
I mean honestly, the bigger shift would have been just implementing vulkan instead of trippling down on their own graphics interface…
But Apple wouldn’t want to lose its huge advantage on intesive graphical apps eye roll
Like I get asking Microsoft to give up DirectX is asking for them to lose market grip, but what grip is metal actually giving Apple?
Apple for better and worse wants to be in control of everything. They want to control the hardware, and the software, and they dont want to rely on other sources to do it. They could use vulkan, but then they’ have to share and thats not what they want.
In terms of gaming they make way more money on mobile games than the traditional gaming market does anyway, and in terms of production and commercial apps they just port over to metal.
Personally not for me, but it’s what they are and I dont expect apple to change
I mean, me either, heck their stance on blocking anti-slavery measures is worse and they don’t even change that. I just don’t expect them to act ethically, but would always bet they will act on brand.
It uses codeweaver’s source code. Codeweaver’s blog post about it
How much does Codeweaver contribute back to the FOSS projects?
They are the primary corporate sponsor for Wine and employ many of the developers. so… a lot.
I heard that about 95% is sent upstream to Wine
it says emulator so it can’t be wine
what if it emulates wine? Wine Is Not an Emulator Emulator
emulation inception
You mean that Apple that’s been making trillions off BSD?
I mean their fault for using the license that they chose for that to happen
Lol, they contributed. ~3.5MB unsorted and undocumented Ruby patch with no attributions. So, the absolute bare minimum of contributing back.
The patch for reference: https://github.com/apple/homebrew-apple
“i dont see how is that my problem”
I hope this helps Linux Gaming somehow. If developers will have to check an extra box for MacOS support, as pressured to do so by Apple, then I hope they will at least also check the Linux box while they’re at it.
@cyclohexane
@ADHDefy
I’m hoping that it’s the same box, that way if devs make their games work with one, it’ll work with the other too
deleted by creator
They are so off the mark its crazy, the future of this is streaming games services. Yea it’ll be running on windows or linux at the other end and that isn’t what Apple wants but its the future.
This sound like you don’t play games very much because that’s not the case, at all. Not everyone has unlimited data caps and fast internet, and those that do would still rather play games locally than suffer input lag and video artifacts. With consoles and PCs being as powerful as ever and still affordable I don’t think the cloud gaming market will ever be mainstream.
Lemme just go login to my stadia account.
Can’t wait for Genshin Impact to work with Mac, or else port the iOS client to Mac.
technically it’s possible as of now to use Wine and to just disable the MiHoYo Protect anti-cheat, as there was a large game update recently so their anti-cheat servers aren’t up yet. At least it’s 100% possible on Linux so far.
There’s a dedicated client for that called An Anime Game Launcher, and also Honkers Railway for HSR.
Correct, however per request of creators of those projects, I’m not mentioning the names in public to avoid unnecessary attention of mihoyo
Curious to see whether this actually helps Mac Gaming or not. I’m pretty happy with the way Wine helps gaming on Linux, I use Pop OS all the time now as a result of being able to play all the games I want on it.