I’m not talking emotional games about working out parental trauma, I need shit to play past my bedtime while drinking soda and eating pizza. I last did this with diablo 3, and I wish to revisit the headspace
I’m not talking emotional games about working out parental trauma, I need shit to play past my bedtime while drinking soda and eating pizza. I last did this with diablo 3, and I wish to revisit the headspace
Deep Rock Galactic is a co-op horde shooter with impeccable class-based gameplay and wide weapon and environment variety. You play a dwarf in the caves of an alien planet, blowing away the local giant bugs while you plunder minerals. Playable solo, in friend lobbies, or with public randoms, and it has bar none the best community of any online game I’ve ever played.
Elden Ring is the first and only game to scratch the Itch of exploring game worlds when I was a child. Intensely immersive and fascinating. The combat requires reading a manual to know how to put together a build until you know what you’re doing and the plot is barely present, but the horizon never stops opening up a new vista.
Esoteric Ebb is the first real Disco-like. Set in a medieval fantasy world (with deep deep world building), you’re a cleric investigating a tea shop explosion. Instead of the many personalities of Disco in your head, you have your six ability scores. It also, and this is important, doesn’t give a fuck about D&D mechanics and is a distillation of the experience of playing a really fun campaign. It’s like if Terry Pratchett’s Guards, Guards was a video game
Deep Rock Galactic has a dedicated button for cheering/saluting your teammates and a lot of developers need to learn from this example
We fight for rock and stone!
For KARL!