Slay The Spire. You never seemed to get powerful enough and the fights always whittled away my health. Much later I played Balatro and this sonehow inspired me to give it another go.
I do think some of the boss design is anti-fun though, or at least punishing you for not following the build the developers want you to. The sequel already seems to be better for letting you play it your way.
My first run on slay the spire was mindbrokenly overpowered, and after that I spent so many hours chasing that high. Nothing seems cool enough compared to what I had
While I enjoy building a shiv deck without needing to worry about Time Eater, I currently find StS2 very unbalanced on high ascensions. Act 1 feels harder than Act 3 in most runs and some hallway fights are tougher than some elites. Hopefully that gets addressed during the course of the Early Access period.
Slay The Spire. You never seemed to get powerful enough and the fights always whittled away my health. Much later I played Balatro and this sonehow inspired me to give it another go.
I do think some of the boss design is anti-fun though, or at least punishing you for not following the build the developers want you to. The sequel already seems to be better for letting you play it your way.
My first run on slay the spire was mindbrokenly overpowered, and after that I spent so many hours chasing that high. Nothing seems cool enough compared to what I had
The best run I ever had was an exhaust + wound/status deck. Every run all I want is that build again but it never lines up :(
That’s kind of the point. Adaptation > max potential.
While I enjoy building a shiv deck without needing to worry about Time Eater, I currently find StS2 very unbalanced on high ascensions. Act 1 feels harder than Act 3 in most runs and some hallway fights are tougher than some elites. Hopefully that gets addressed during the course of the Early Access period.
Act 1 is the hardest hands down. I lose most of my runs there, almost never lose a run after act 1.