cross-posted from: https://hexbear.net/post/8136414

Peak was one of the surprise successes of last year. What was originally meant as just a simple game jam project turned into a huge hit as hundreds of thousands of players gathered around the foot of the mountain with their friends with the aspirations of scaling it and escaping the deserted island.

Since then the game has gone through some updates and changes with the recent update adding a bunch of custom settings including an option to turn on “Grapple Mode (stupid)”, alongside an April Fool’s update that replaces the help reaction with a Spartan kick. But apparently not even Grapple Mode (stupid) isn’t enough for some players.

Because apparently three major updates, over 30 patches, nine hotfixes, and four minor updates is completely outrageous for a game that’s been out for less than a year, costs $8 (but is regularly on discount), and was made by two non-live service studios just trying to have a bit of fun.

“Peak has had sooo many updates tho,” one of the developers, Landfall replied. “Neither us or Aggro Crab are live service studios, any update is a bonus not a right. We just made a huge update for customising runs, but full customisation is a big ask. However if there are specific suggestions we’d love to hear them. [Redgarding] modding, we have a great connection with the modding community, when asking if we should add [a] workshop etc they didn’t want it.”

  • Ech@lemmy.ca
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    2 days ago

    “Snaps back”. Fuck off, pcgamer. At best, the headline fans the drama, but it sounds more like they agree with the spoiled idiots raging about a game not providing free content forever. This culture that’s developed of players feeling entitled to the dev’s endless effort is so shitty. We really need to shift back to the reasonable expectation that what you pay for is what you get. More is great, but not a given. If that’s not enough, go play some season pass bullshit that’ll drain you drip by drip.