GTA Online makes a hell of a lot less microtransaction money on PC, going by alleged leaked Rockstar data, with PS5 players paying millions of dollars a week.
Of course. But this article is about the cash cow that is GTAO. GTAO is the most profitable game in the history of gaming. It’s so substantial that it makes sense to consider it a separate thing for discussion.
Story mode, where “free mods” are totally cool, is not making ongoing revenue from people who purchased GTAV. And conflating the two with a comment about mods is off target.
But the post you responded to was talking about console having more whales than PC. Higher competition on PC is one of the reasons. I think it is dead on target. If console players could play FiveM, something tells me a lot less of them would be sucked into GTAO.
Of course. But this article is about the cash cow that is GTAO. GTAO is the most profitable game in the history of gaming. It’s so substantial that it makes sense to consider it a separate thing for discussion.
Story mode, where “free mods” are totally cool, is not making ongoing revenue from people who purchased GTAV. And conflating the two with a comment about mods is off target.
No one is attacking friendly mods.
But the post you responded to was talking about console having more whales than PC. Higher competition on PC is one of the reasons. I think it is dead on target. If console players could play FiveM, something tells me a lot less of them would be sucked into GTAO.
Well, “free mods” does not describe the Rockstar owned and run FiveM to me. But fair enough, I guess.
Rockstar bought FiveM because it was getting huge. They didn’t create it, and would have much rather it not exist.