• Freeman@lemmy.pub
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      1 year ago

      I bought it for a short time. They have a 30 day policy.

      I returned it within the week. Its just way too buggy. I dont even care about the pay to play ships, whatever.

      But the bugs with missions was awful. The NPC/AI fighting is nonexistant. The flight characteristics were better with n64’s star fox 64. Its just not even close to being there.

      Im a sucker for space games. If i want a flight sim ill play elite. If i want a space legs discovery game, ill play starfield. If i want to get stoned and look at weird animals with small heads and cool colors, ill fire up no mans sky.

      • n3m37h@sh.itjust.works
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        1 year ago

        If you want to have fun blasting ships in space try Everspace 2 (very close gameplay to freelancer)

        • Freeman@lemmy.pub
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          1 year ago

          No I purchased a game has releases going back to 2018 in 2023 and has raised over 600 million in capital.

          Then returned it when basic functionality was broken.

        • SendMePhotos@lemmy.world
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          1 year ago

          The game has been ongoing since at least 2011 because that’s when I first heard about it and the Kickstarter was going.

          • ryannathans@lemmy.fmhy.net
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            1 year ago

            Squadron 42 has been the primary development focus, star citizen is just the playground made by a few devs with left over sq42 modules - until sq42 launches then star citizen will be the main development focus. Until then, star citizen is just a fundraising platform, I thought this was obvious

    • Poopmeister@lemm.ee
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      1 year ago

      Idiot here. Put in 40€. Skeptical before I put in the money. But I liked the vision and had some friends that liked the game. Played for maybe 40 hours. Had a lot of fun with it. And a bit less fun when it crashed right in a mission. That was 3 years ago. Haven’t touched it since. Maybe I’ll get into it again to check it out. But no hopes for it being completed

      • bomberesque1@lemm.ee
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        1 year ago

        Of I understand you right that’s 1 € per hour. If you enjoyed those hours then that’s a pretty good return. Enjoy

      • merc@sh.itjust.works
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        1 year ago

        The first (and last) time I put in money was in the crowdfunding days. In fact, I did it so early they weren’t even using Kickstarter for funding.

        Even though the current alpha is very buggy, I also more than got my money’s worth over the many, many years. I really would like to see the game get finished. But, what’s already there is really impressive.

        The game has missed every possible deadline, and there’s every chance it will never be finished. But, the one comforting fact is that it’s missing the deadlines because they’re being too ambitious. Like, they redid the game engine to use 64 bit precision instead of 32 bit because they want it to be possible to drop a wrench at some random spot on the surface of a planet, and have another player fly across the solar system, go to the right spot, and see a wrench sitting there.

        I wouldn’t put any more money in today, but I’m still glad I helped fund the game, and because I’ve been able to keep from adding more money, I actually consider my money well spent.

    • fosforus@sopuli.xyz
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      1 year ago

      I bought the cheapest version a few years ago. Turns out that the game was a tech demo, but a very glorious tech demo. Flying near the cities, to the atmosphere, in space, all were very beautifully done.

      As a game, pretty much a failure though. As a money vacuum, pretty good.

      I think it was a positive experience as a whole, though. Never experienced anything similar since or before.