Hello everyone. Hooe you all have had a good weekend. This week i started playing Elden Ring seamless co-op with my brother. The mod has some stability issues but its a wonder that they got it to work. I hope that FromSoft can incorporate it into a future game. The disjointed multiplayer of their games is iconic and fun, but the option to do both would be welcome. Anyway, I hope you all have a good week!


Some of the developers of HorizonXI, one of the better Final Fantasy XI servers, are doing an alpha test of a new Ragnarok Online server called SpringRO.
There’s not very many people playing right now because they’ve done 0 advertising except a single post in the HorizonXI Discord, but plan to get om ratemyserver and such later on. They’re building some stuff from scratch instead of using janky scripts from other servers that are also sometimes paywalled. There’s no multiboxing allowed (thank god). I like Horizon a lot, so I have confidence this will become the largest RO server over the next year or two. Surprisingly, with the ridiculous and unnecessary number of servers with 15 players, few of them do Classic+ in the same vein as TurtleWoW. The goal is apparently to expand on the original content, rebalance classes so that some are more viable than just buff bots, niche/meme builds are viable, etc. They said they want to develop like Old School Runescape with most big decisions getting community input.
They also made a little Poring Clicker game over the weekend to keep people busy.
I don’t necessarily recommend it right this second since there’s no timeline for the alpha/beta or release, but it’s supposed to be fairly quick. Maybe a few months? The server is going to be wiped at least once on the way though, so there’s no point in trying to progress super hard instead of just experimenting with classes if you’re new.
Oh shit! I was just playing on UARO a couple months ago and made a hunter and a dancer. I might have to give this a go. I was thinking the other day how much fun it would be to try a challenge build like a perma swordsman or perma novice run.
I don’t know how much they’ll support that sort of challenge, but I know they’ve added a hardcore mode. Right now, if you die, you’re stuck as a ghost in hardcore. The only other custom stuff in right now is modern regen rates so you don’t have recover sp for 5 minutes, angry versions of regulars mobs on maps that give double xp but are a little stronger, and stuff like that. They’re still testing core features to make sure everything works and are taking bug reports and suggestions in their Discord. A lot of the people who are playing right now haven’t played before and are gauging whether they want to check it out when the server opens for real. It’s kind of cool seeing people ask questions about stuff that is second nature to me.
Interesting, thank you! I suppose I’ll wait until they launch for certain.