RedWizard [he/him, comrade/them]@hexbear.net to Games@hexbear.netEnglish · 14 days agoSubnautica 2 mod makes creatures killable, despite its devs' desire to convince players to "use non-violent and more creative solutions"www.rockpapershotgun.comexternal-linkmessage-square38fedilinkarrow-up152file-textcross-posted to: gaming@lemmy.zip
arrow-up152external-linkSubnautica 2 mod makes creatures killable, despite its devs' desire to convince players to "use non-violent and more creative solutions"www.rockpapershotgun.comRedWizard [he/him, comrade/them]@hexbear.net to Games@hexbear.netEnglish · 14 days agomessage-square38fedilinkfile-textcross-posted to: gaming@lemmy.zip
minus-squarefox [comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up12·14 days agoThere was an electrical deterrence ability you could use to shoo away beasts in Subnautica 1. And the stasis rifle of course.
There was an electrical deterrence ability you could use to shoo away beasts in Subnautica 1. And the stasis rifle of course.