danhab99@programming.dev to Programmer Humor@programming.dev · 2 days agoC++ takes decades to masterprogramming.devimagemessage-square82fedilinkarrow-up1256
arrow-up1256imageC++ takes decades to masterprogramming.devdanhab99@programming.dev to Programmer Humor@programming.dev · 2 days agomessage-square82fedilink
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up8·1 day agoOoh been there done that, but with opengl, lol memories…
minus-squareLogi@lemmy.worldlinkfedilinkarrow-up3·14 hours agoOoh been there done that, but with assembly language and direct register and video memory access, lol ancient memories…
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up2·edit-211 hours agoAah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-)
minus-squareLogi@lemmy.worldlinkfedilinkarrow-up1·edit-24 hours agoYup. All of that. And the modes got even weirder too.
minus-squareDultas@lemmy.worldlinkfedilinkarrow-up3·20 hours agoYou get a matrix, and you get a matrix. Everything gets a matrix. That’s my main memory from OpenGL.
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·11 hours agoWorldmatrix, objectmatrix, movematrix, … !
minus-squareDultas@lemmy.worldlinkfedilinkarrow-up1·5 hours agoIt’s been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix?
Ooh been there done that, but with opengl, lol memories…
Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories…
Aah!
Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-)
Yup. All of that. And the modes got even weirder too.
You get a matrix, and you get a matrix. Everything gets a matrix. That’s my main memory from OpenGL.
Worldmatrix, objectmatrix, movematrix, … !
It’s been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix?