I’ve been playing TTRPGs online with a group of friends for close to a decade and later this year we are planning an in-person meet up. I’d like to find some options for rule-light games that can be learnt quickly, and would play at least mildly well with upwards of 12 players for a mega-session, for 6+ hours of game.
Open to any suggestions to get the ball rolling. Rules-light, big group, go!
Edited to add:
Some suggestions I have received from other places. I haven’t looked into any of these but wanted to add for discussion’s sake:
- Everyone Is John
- the Borg games (Mork Borg, etc)
- Fate
- Tiny D6
- Kobolds Ate My Baby
- Daethmatch Island
- Dream Askew
- Shadowdark
- Perils and Processes
If you have any experience with these, your input is appreciated!


We are two, kinda three groups that already play separately and have known each other for nearly a decade but never been in the same room all together. We specifically want to come together, and do something all together. We have a lot of ttrpg experience. We know the pitfalls, we know the dangers. We’re prepared to face them!
Then I would recommend again the LARP route, either as a “light indoor larp for 10 people” or at a 10 people faction at a larger game. When I was active part of an online RPG community, we would join a LARP per year so we could play a large faction and see each others IRL. Often it was more the “Barbecue LARP format” so the not that great one but you end-up doing a barbecue and getting beer in a ridiculous costume
Thanks for the suggestion. I don’t think this is the route we will go but I’ll keep it in the back pocket.