It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.

That’s a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I’m not sure that game studios are ready to accept it.

  • darkmode [comrade/them]@hexbear.net
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    6 天前

    from here

    Pre-Generated: Any kind of content (art/code/sound/etc) created with the help of AI tools during development. Under the Steam Distribution Agreement, you promise Valve that your game will not include illegal or infringing content, and that your game will be consistent with your marketing materials. In our pre-release review, we will evaluate the output of AI generated content in your game the same way we evaluate all non-AI content - including a check that your game meets those promises.

    How would they determine whether or not your game’s code is AI generated? Valve is going to review every game’s source code now? Is that already how it was?

    Edit: oh, I see. This article linked to the old policy, not the updated one: https://www.remio.ai/post/steam-ai-disclosure-policy-updated-efficiency-tools-now-exempt