• Euergetes [none/use name]@hexbear.net
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    13 days ago

    strategy games are some of the worst offenders for simply changing numbers as difficulty, because their AI’s suck and have to be given massive buffs since they can’t engage the mechanics effectively.

    and like, i hate that, knowing you only lose/are challenged from a deliberate cheat and the computer isn’t playing the game any better feels almost as bad as dog-walking the AI on lower difficulty. you’re still dog-walking them in the micro and theres just a heap of attrition to prolong the process.