*publishers I think you mean. Game devs are more than happy to have a captive audience, since they know that the publisher will pay them the same regardless of the outcome of the game with the only success metric on their compensation side being whether or not they’re employed for 1 more year
RDR2 got cracked by Empress a year after release. It worked fine on Linux
And this is a mere part of why great game developers don’t give a shit about Linux.
*publishers I think you mean. Game devs are more than happy to have a captive audience, since they know that the publisher will pay them the same regardless of the outcome of the game with the only success metric on their compensation side being whether or not they’re employed for 1 more year