The game is Juiced (2005)

I’m normally pretty good at getting old janky PC ports running but this ones stumped me after multiple attempts.

Tried running through Lutris, Bottles, Heroic and base system Wine. using many old and new versions of wine/proton.

DXVK, D3D, Different directx dependancies through winetricks and even tracking down an old Directx9c Windows installer and installing that in the prefix but even that didn’t help.

FIX here: I needed to install dxdiag through winetricks, which revealed a memory error that was fixed by downloading the 1.01 patch from here. I also switched to Wine-GE 8.26, using Proton the game would crash after the first loading screen.

I’m still working out how to get my controller fully working but that’s apparently an issue even on Windows sooo

  • MonkderVierte@lemmy.zip
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    12 hours ago

    That and the C++ error-despite-installed of Unreal Engine.

    Ah btw, some notes i’ve made years ago (could be out of date already):

    CHOOSING A API:

    • tools, simple games <= DirectX 11: default wined3d (OpenGL)
    • 3D games <= DirectX 11: use ‘dxvk’
      • old games, 32bit: might have issues with dxvk (too large address space)
      • might work better with winetricks render=vulkan
    • modern games = DirectX 12: default vkd3d
      • might work better with ‘vkd3d-proton’