A common refrain I hear is “I have no clue what is happening, but the game is fun”. Did Japanese game writers just drink massive amounts and throw shit at the wall? :D

I don’t think there’s a single JRPG that I can remember the actual plot except the general gist.

Or is there some strange cultural reason these games had labyrinthe writing and just strange plots?

Maybe a JRPG historian can shed some light on this?