A common refrain I hear is “I have no clue what is happening, but the game is fun”. Did Japanese game writers just drink massive amounts and throw shit at the wall? :D
I don’t think there’s a single JRPG that I can remember the actual plot except the general gist.
Or is there some strange cultural reason these games had labyrinthe writing and just strange plots?
Maybe a JRPG historian can shed some light on this?


I’m thinking of Final Fantasy X and the Kingdom Hearts games when you say this, and I wholeheartedly agree. Not to mention other games that came out during this era, makes Metal Gear Solid almost stand out as coherent and sensible.