UI is usually one of the last things to be completed because everything that provides information for the UI needs to be final first or you waste a lot of work making ui for shit that gets cut or changed.
that said, as an HD era hater, i fully expect to not like the driving, shooting, on-foot movement, interface, and writing in the final product.
GTA IV was good (even thought it had some clunky stuff), GTA V felt empty (I have a feeling that they based a lot of the gameplay on Max Payne 3). RDR2 was really bad lol
Yeah I’ve hated the controls since IV, which is why saints row is better they kept a level of ‘bounciness’ that keeps things fun which the newer GTA titles have abandoned in the pursuit of ‘realism’, whatever I’ll keep playing that garbage
UI is usually one of the last things to be completed because everything that provides information for the UI needs to be final first or you waste a lot of work making ui for shit that gets cut or changed.
that said, as an HD era hater, i fully expect to not like the driving, shooting, on-foot movement, interface, and writing in the final product.
I think it was alright in GTA4-5 but this looks like RDR2 level of clunky.
GTA IV was good (even thought it had some clunky stuff), GTA V felt empty (I have a feeling that they based a lot of the gameplay on Max Payne 3). RDR2 was really bad lol
idk i just wanted iteration on san andreas/VCS and they went and did a whole thing instead
Yeah I’ve hated the controls since IV, which is why saints row is better they kept a level of ‘bounciness’ that keeps things fun which the newer GTA titles have abandoned in the pursuit of ‘realism’, whatever I’ll keep playing that garbage