• Hossenfeffer@feddit.uk
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    1 year ago

    I think this is fair enough, given it’s a Zero Punctuation review. And I think he nailed it when he said that it doesn’t have much of an identity of its own.

    As I said back here, “So my worry is that Starfield is just vanilla SF without any of the quirkiness, character, or personality that makes me love Fallout.”

    • emptyother@programming.dev
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      1 year ago

      Fallout but takes itself more serious, I’d say. I have no love for the amount of silliness in Fallout after Bethesda took it over. The original Fallout had a better balance between seriousness and wackiness.

      But each to their own. :)

        • CMLVI@kbin.social
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          1 year ago

          Seems pretty subjective, I have finished the main quest in precisely one Fallout game, Fallout 3, and it took me years to do so. Not because I was lost in the map or side quests or anything, it just never grabbed me. Fallout 4 was the same, same with New Vegas (the one I probably played the least).

          Maybe I’m just at a far end of the curve tho lol

          • Hossenfeffer@feddit.uk
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            1 year ago

            I mean, yeah, different people like different things. I play them all and enjoy them all, but Fallout just has something that appeals to me more than Elder Scrolls or Starfield as a setting.

        • emptyother@programming.dev
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          1 year ago

          But they did not revive the same character. I dont like the new character (but not enough to stop me from playing it). Fallout and Fallout 3 is as different as Baldurs Gate 2 and Baldurs Gate 3. Enjoyment is of course subjective.

          I also disagree with Yahtzee about Starfield missing character. It got the nasa-punk going for it, and makes it its own. I do agree the main story hook was the weakest of all BGS games I’ve played so far. And that planet exploring and base building loses it fun pretty fast.

          • thanevim@kbin.social
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            1 year ago

            This may be controversial, but I think this is art least part ways intentional. People love to drag the main storyline of fallout 4 through infinite mud. But praise BGS on the small stories, the little things you get to see in random encounters, that sort of thing. And love the worlds.

            Perhaps this is just BGS finally leaning far more into “hey modders, here’s a new base ‘world’, go nuts”?