After witnessing one of the most successful RPG releases in recent history, Diablo 4 seems to have lost all its viewership online. Being Blizzard’s highest-sold game ever, many expected the fourth installment in the Diablo 4 franchise to prosper, but instead, Diablo 3 has surpassed it suddenly.

On June 6, Diablo 4 was released worldwide as the game sold more than 10 million copies within 3 days of launch. This made it Blizzard’s highest-selling game of all time. However, it seems like the game continues to lose traction, losing more than 90% of its viewership since its June launch.

Rather Diablo 3 has surpassed its successor, even though it was released 11 years ago. With its new Season 29, Diablo 3 now sits at a weekly average of 3,000 viewers on Twitch with a peak of 5,600 viewers on September 17. For context, Diablo 4 has a weekly average of 940 viewers at the time of writing.

Diablo 4 saw a peak viewership of 940,000 at the time of its release, ten times more than Diablo 3 ever achieved. However, it has lost almost 99% of its peak viewership and sits at a weekly average of 940 on Twitch.

  • PM_ME_FEET_PICS@sh.itjust.works
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    1 year ago

    Money well spent supporting a Chinese company that has ties to the Chinese government and known espionage.

    GGG are a shell of what they were. Most of the key people have moved on to other studios.

    • sadbehr@lemmy.nz
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      1 year ago

      Yep they’re owned by Tencent, however from what I’ve read, seen and experienced in game, Tencent don’t have much, if any, of an input on the development. Yes I know that Tencent staff sit on the board of GGG.

      GGG did a rough patch a few years ago, I was out of the loop and not playing then, but it seems it’s made a fine comeback.

      Lastly, if I’m not giving my money to a NZ company owned by Tencent (who I agree are very not cool), I’m most likely giving it to some equally bullshit, corrupt, money grabbing AAA developer in America so what’s the difference?